Humans are a versatile and resilient people found across countless universes. With no innate magic or ancient legacy binding them, they carve their place through determination, creativity, and sheer will. What they lack in natural gifts, they make up for in ambition—and an uncanny knack for survival, even in worlds unraveling at the seams.
Human societies range from fractured and tribal to vast and complex. Their cultures are often shaped by conflict, belief, invention, or necessity, and their capacity to adapt makes them thrive in environments where others falter. Some lead, others rebel, and many simply endure.
Shorter-lived than many other peoples, humans live with an urgency that can drive greatness—or destruction. Whether they rise as kings or fall as refugees, humans shape the world around them, and leave lasting echoes long after they’re gone.
(Hero from Fable)
(Team 7 from Naruto)
(Joel & Ellie from The Last of Us)
(Panam from Cyberpunk 2077)
Elves are a long-lived people marked by their grace, pointed ears, and often a deep connection to forces beyond the ordinary—be it nature, magic, or memory. Though they hail from countless realms now shattered or fused, Elves tend to share a heightened perception of the world and a refined presence that sets them apart.
Time flows differently for them; what feels like urgency to others may pass as a fleeting moment to an Elf. Their age often brings quiet patience—or disconnection. While many are expressive through art, magic, or ritual, others are emotionally reserved, seeming detached or distant.
Elves may be protectors of beauty, seekers of knowledge, or wandering enigmas chasing singular obsessions. Whether born under glowing trees, starlit towers, or crumbling wastelands, they carry the echo of long-lost wonder and the weight of ages past.
(Elf from Dungeon & Dragons)
(Frieren from Frieren: Beyond Journey's End)
(Night Elves from World of Warcraft)
(Astarion from Baldurs Gate 3)
Sturdy and unyielding, Dwarves are a stocky, stonebound people known for their resilience, craftsmanship, and strong ties to tradition. Though they may hail from different shattered universes, most share a deep affinity for the underground, for metal and stone, and for forging things meant to last.
Dwarves are builders, smiths, warriors—often blunt in speech and stubborn in spirit. Many are slow to trust but fierce in loyalty, with tempers like fire in a forge: slow to stir, but explosive when pushed. Whether they dwell in sprawling subterranean halls or wander the surface seeking purpose, Dwarves tend to carry a powerful sense of pride, ancestry, and craft.
While some isolate in tight-knit clans or holdfasts, others venture beyond, driven by duty, curiosity, or a need to prove their worth in a world that changes too quickly for their comfort.
(Magni Bronzebeard from World of Warcraft)
(Senshi from Delicious in Dungeon)
(Gimli from Lord of the Rings)
(Lace Harding from Dragon Age)
Beastkin are humanoids marked by distinct animal traits—ears, tails, claws, fur, fangs, or eyes that reflect a wilder nature. Their appearance can range from subtly animalistic to overtly bestial, depending on their ancestry, realm of origin, or even artificial design. Some are born of nature, others crafted in labs or grown in war-ravaged biovats—yet all carry the tension between instinct and intellect in their blood.
Most Beastkin exhibit heightened senses, agility, or longevity, and many possess a keen awareness of their surroundings that borders on supernatural. Their societies—if they have them—can be deeply tied to territory, clan structure, and spiritual codes, but just as often, Beastkin live on the fringes of other cultures, as outcasts, protectors, or enigmas.
Some embrace their animal nature with pride. Others hide it, mistrusted or exoticized in the collapsing remains of the multiverse. But whether wild-born or engineered, hunter or wanderer, Beastkin are survivors—fierce, fast, and full of spirit.
(Viera from Final Fantasy)
(Yoko Kurama from Yu Yu Hakusho)
(Kage by Kageh)
(Odokawa from Odd Taxi)
Orcs are a powerful and battle-hardened people, often recognized by their broad builds, tusks, and imposing presence. Though their appearances and origins vary from world to world, many share deep ancestral ties to the wild, the stone, or ancient forces now lost to time. Whether green-skinned, gray, or ruddy-toned, most orcs are shaped by harsh environments—and the need to fight for every inch of survival.
Orcish cultures often center on strength, kinship, and dominance. Some come from warbound clans that value conquest, while others are shamanic, earth-rooted, or honor-driven. Many orcs are quick to act, passionate in conflict, and slow to forgive, but beneath their hardened exteriors lies a fierce loyalty to their own and a potent sense of identity.
Though often misunderstood or feared, orcs are more than warriors. Some are cunning leaders, spiritual nomads, artists of blood and bone. Whether burdened by the legacies of war or seeking new paths in shattered lands, orcs endure—unyielding and unapologetic
(Orc from Dungeon & Dragons)
(Orcs from Delicious in Dungeon)
(Orc from Elder Scrolls)
(Orc from Lord of the Rings)
The Fae are beings touched by the surreal—spirits of light, shadow, chaos, or dream, bound neither by time nor the natural laws of mortal realms. Whether they come from blooming woodlands, twilight courts, or shifting nightmare realms, all Fae possess an air of otherness—something uncanny behind the eyes, something old in the voice, no matter how youthful they appear.
Some Fae are radiant and whimsical, wrapped in flower-chimes and moonlight. Others are sharp-toothed, shadow-cloaked, and move like omens. Many are tied to emotion or memory, or to contracts and names that carry strange weight in the broken world.
Not all Fae are kind. Not all are cruel. But few are predictable. They may dance between mortal lives like wind between leaves—mischievous, benevolent, possessive, or terrifying. Their motivations can be as simple as curiosity… or as complex as the politics of a dead court echoing through time
(Mirabilis from Fire Emblem Heroes)
(Challe from Sugar Apple Fairy Tale)
(Scene from Thumbelina)
(Mercedes from Odin Sphere)
Daemons are beings touched by infernal, abyssal, or otherwise alien powers—whether born of monstrous realms, forged by dark forces, or simply carrying cursed blood in their veins. Some are true fiends: ancient, monstrous entities who bend reality to their will. Others are mortals marked by daemon heritage—descendants of pacts, experiments, or unions long past. Horned, fanged, tailed, or veiled in shadow, these daemon-blooded beings often face fear or fascination wherever they go.
While many daemons are beings of hunger, chaos, or destruction, not all are evil. Some live by mortal values, struggling to carve out purpose beyond the legacy of fire and fear. Others lean into their power with pride—commanding magic, walking between planes, or serving as agents of change in a collapsing multiverse.
They may appear beautiful or grotesque, humanoid or monstrous, shifting form to reflect their will or instincts. Many can mimic emotion, and some feel deeply—but always through a lens colored by the realm they hail from. Whether they seek redemption, domination, or freedom, daemons walk the line between worlds, carrying power that sets them apart—and burdens that few can understand.
(Lillith from Diablo)
(Aura from Frieren: Beyond Journey's End)
(Raphael from Baldurs Gate 3)
(Alfira from Baldurs Gate 3)
Divines are beings of godlike power—children of forgotten pantheons, living avatars of cosmic forces, or fragments of once-worshipped entities. Some are born from the collapse of realms where they reigned as deities. Others are echoes of faiths no longer remembered, wandering the multiverse in search of purpose, followers, or vengeance.
A Divine may embody war, love, storms, knowledge, death, or the endless sea—some radiant and benevolent, others tempestuous and proud. Their power is rarely subtle: it pulses through their presence like gravity, demanding attention, worship… or fear. Some are immortal, others fading, kept alive only by belief or stubborn will.
Though they may speak like mortals and bleed like mortals, Divines are not mortal. Their emotions can be overwhelming, their egos titanic, and their actions mythic in scale. Still, in a shattered world where reality bleeds and gods fall like stars, even Divines can be lost, flawed, or forgotten.
(Freya from God of War)
(Scene from Hercules)
(Shar from Baldurs Gate 3)
(Zagreus from Hades)
(Chilchuck from Delicious in Dungeon)
(Nordic Ascendant from Yugioh)
(Celia from Monsters Inc)
(Tortollan from World of Warcraft)
(Durge from Baldurs Gate 3)
(Tulin from Zelda)
(Chi & Sumomo from Chobits)
(Monet from One Piece)
(Dryad from World of Warcraft)